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Text File | 1980-02-15 | 32.5 KB | 1,722 lines |
- ;Intro coded by Corto in 1990
- ;Only for Angels members !
-
- ;
-
-
- org $40000
- load $40000
-
- run:
- movem.L d0-d7/a0-a6,-(sp)
- lea $50000,a0
- move #24575,d7
- run1:
- move.b #$0,(a0)+
- dbra d7,run1
- lea $56000,a1
- move #37887,d7
- run2:clr.l (a1)+
- dbra d7,run2
- move sin+$200,sin200+2
- move cos+$200,cos200+2
- move sin+$200,sin200b+2
- move cos+$200,cos200b+2
- move sin+$600,sin600+2
- move cos+$600,cos600+2
- move sin+$600,sin600b+2
- move cos+$600,cos600b+2
- bsr.L save_all
- bsr.L makecopper
- lea $dff000,a6
- move #$3fff,$9a(a6)
- move #$c010,$9a(a6)
- move #$3fff,$96(a6)
- move #$83c0,$96(a6)
- move.l #irq,$6c
- move.L #%111101111011100111101111,$50000+38
- move.L #%100001001010100011001001,$50000+44+38
- move.L #%100001001011100011001001,$50000+88+38
- move.l #%100001001010010011001001,$50000+132+38
- move.l #%111101111010010011001111,$50000+176+38
- move.l #$56000+[48*80]+2,a2 ;70=No de ligne
- bsr makmask
-
- affiche:
- lea fonts,a1
- clr.w d0
- lettre:
- lea text1(pc),a0
- lea quelle(pc),a3
- add.w (a3),a0
- move.b (a0),d0
- addq.w #1,(a3)
- nextline:
- cmpi.b #$fe,d0
- bne.s dernier
- add.l #[48*8]-40,a2
- bra.s lettre
- dernier:
- tst.b d0
- beq.L suite
- espace:
- cmpi.b #$20,d0
- bne.s noespace
- add.w #96,a1
- bra.s affichelettre
- noespace:
- sub.b #$2b,d0
- add.b d0,d0
- add.w d0,a1
- affichelettre:
- bsr.l affichefont
- addq.l #1,a2
- bra.s affiche
-
- affichefont:
- move.b (a1),(a2)
- move.b [$62*1](a1),[48*1](a2)
- move.b [$62*2](a1),[48*2](a2)
- move.b [$62*3](a1),[48*3](a2)
- move.b [$62*4](a1),[48*4](a2)
- move.b [$62*5](a1),[48*5](a2)
- rts
-
- puton:
- move.l #$56000+[48*80]+[5*8*48]+34,a2
- add.L d0,a2
- lea fonts+[["N"-$2b]*2],a1
- bsr affichefont
- addq.l #1,a2
- lea fonts+96,a1
- bsr affichefont
- rts
-
- putoff:
- move.l #$56000+[48*80]+[5*8*48]+34,a2
- add.L d0,a2
- lea fonts+[["F"-$2b]*2],a1
- bsr affichefont
- addq.l #1,a2
- lea fonts+[["F"-$2b]*2],a1
- bsr affichefont
- rts
-
- text1:
- dc.b " PRESENTS ",$FE
- DC.B " ",$FE
- DC.B " XXXXXX MEGATRAINER ",$fe
- dc.b " ",$fe
- dc.b " ",$fe
- DC.B " F1 - UNLIMITED CREDITS OFF ",$FE
- DC.B " F2 - UNLIMITED ENERGY OFF ",$FE
- DC.B " F3 - UNLIMITED LIVES OFF ",$FE
- DC.B " F4 - UNLIMITED TIME OFF ",$FE
- dc.b " ",$FE
- dc.b " ",$fe
- dc.b " PRESS LEFT MOUSEBUTTON TO START GAME ",0
- even
- quelle:dc.w 0
-
- rout1:move d0,6(a0)
- swap d0
- move d0,2(a0)
- addq.L #8,a0
- rts
-
- suite:
- lea copspr,a0
- move.L #set1,d0
- bsr.s rout1
- move.l #set2,d0
- bsr.s rout1
- move.l #set3,d0
- bsr.s rout1
- move.l #set4,d0
- bsr.s rout1
- move.l #set5,d0
- bsr.s rout1
- move.l #set6,d0
- bsr.s rout1
- move.l #setf,d0
- bsr.s rout1
- move.l #setf,d0
- bsr.s rout1
-
- jsr init_music
- lea $dff000,a6
- move.L #$3c791cc9,$8e(a6)
- move.l #$3000d8,$92(a6)
- move.L #copperlist,$80(a6)
- clr $88(a6)
- wait:
- tst flag1
- bne wait1
- ;bsr jongle
- bsr bras
- move #1,flag1
- wait1:
- btst #6,$bfe001
- bne.s wait
- wb:btst #$e,2(a6)
- bne.s wb
- bsr.L restore_all
- jsr end_music
- movem.L (sp)+,d0-d7/a0-a6
- rts
- flag:dc.w -1
- flag1:dc.w 0
- juga:dc.w 0
- jugw:dc.w 50
-
- makmask:
- lea bob1,a0
- lea mask1,a1
- bsr masque1
- lea bob2,a0
- lea mask2,a1
- bsr masque1
- lea bob8,a0
- lea mask8,a1
- bsr masque1
- move #4,d6
- lea bob3,a0
- lea mask3,a1
- masl1:
- bsr masque2
- ;addi.l #192,a0
- ;addi.l #192,a1
- dbra d6,masl1
-
- lea bob9,a0
- lea mask9,a1
- bsr masque2
- rts
-
- masque1:
- move #31,d7
- masq1:
- move.L (a0),d0
- addq.L #6,a0
- or.l (a0),d0
- addq.l #6,a0
- or.l (a0),d0
- addq.L #6,a0
- move.l d0,(a1)+
- clr (a1)+
- move.l d0,(a1)+
- clr (a1)+
- move.l d0,(a1)+
- clr (a1)+
- dbra d7,masq1
- rts
-
- masque2:
- move #15,d7
- masq2:
- move (a0),d0
- addq.L #4,a0
- or.w (a0),d0
- addq.l #4,a0
- or.w (a0),d0
- addq.L #4,a0
- move d0,(a1)+
- clr (a1)+
- move d0,(a1)+
- clr (a1)+
- move d0,(a1)+
- clr (a1)+
- dbra d7,masq2
- rts
-
- irq:
- movem.L d0-d7/a0-a6,-(a7)
- lea $dff000,a6
- bsr altern
- bsr cycle
- bsr.L stars
- jsr play
- lea $dff000,a6
- move #$8400,$96(a6)
- cyc:btst #$e,2(a6)
- bne.s cyc
- move #$400,$96(a6)
- tst flag
- bne irq1
- bsr.L clear
- bsr.L copscroll
- bsr.L print
- bsr touche
- move #$8400,$96(a6)
- cyc2:btst #$e,2(a6)
- bne.s cyc2
- move #$400,$96(a6)
- move #1,flag
- irq4:move #$10,$9c(a6)
- movem.L (a7)+,d0-d7/a0-a6
- rte
-
- irq1:
- tst flag1
- beq irq4
- move #$8400,$96(a6)
- cyc4:btst #$e,2(a6)
- bne.s cyc4
- move #$400,$96(a6)
- bsr.L bob
- ;move #$f00,$180(a6)
- move #$8400,$96(a6)
- cyc3:btst #$e,2(a6)
- bne.s cyc3
- move #$400,$96(a6)
- ;move #$ff0,$180(a6)
- move #$10,$9c(a6)
- clr flag
- clr flag1
- movem.L (a7)+,d0-d7/a0-a6
- rte
- t1:dc.l 0
- t2:dc.l 0
- altern:
- tst flag
- bne alt1
- move.L bpw1,d0
- move.L bpa1,bpw1
- move.l d0,bpa1
- move d0,copbpl3+6
- swap d0
- move d0,copbpl3+2
- swap d0
- addi.L #64,d0
- move d0,copbpl3+14
- swap d0
- move d0,copbpl3+10
- swap d0
- addi.L #64,d0
- move d0,copbpl3+22
- swap d0
- move d0,copbpl3+18
- alt1:rts
-
- touche:
- btst #3,$bfed01
- beq touche5
- move.b $bfec01,d0
- bset #6,$bfee01
- not.b d0
- ror.b #1,d0
- moveq #$32,d7
- touchetempo:dbra d7,touchetempo
- bclr #6,$bfee01
- cmpi.b #$50,d0
- beq f1
- cmpi.b #$51,d0
- beq f2
- cmpi.b #$52,d0
- beq f3
- cmpi.b #$53,d0
- beq f4
- touche5:rts
-
- etat1:dc.b 0 ;off
- etat2:dc.b 0
- etat3:dc.b 0
- etat4:dc.b 0
-
- f1:
- clr.L d0
- lea etat1,a0
- bchg #0,(a0)
- bra change
- f2:
- move.l #[8*48],d0
- lea etat2,a0
- bchg #0,(a0)
- bra change
- f3:
- move.l #[16*48],d0
- lea etat3,a0
- bchg #0,(a0)
- bra change
- f4:
- move.l #[24*48],d0
- lea etat4,a0
- bchg #0,(a0)
- bra change
-
- change:
- btst #0,(a0)
- beq toff
- addi #32,calcule+2
- bra puton
- toff:subi #32,calcule+2
- bra putoff
-
- stars:
- lea set5+1,a0
- move #15,d7
- spriteloop:
- addq.B #5,(a0)
- add.l #8,a0
- dbra d7,spriteloop
- lea set6+1,a0
- move #15,d7
- spriteloopa:
- addq.B #6,(a0)
- add.l #8,a0
- dbra d7,spriteloopa
- lea set3+1,a0
- move #21,d7
- spriteloop2:
- addq.b #3,(a0)
- add.l #8,a0
- dbra d7,spriteloop2
- lea set4+1,a0
- move #21,d7
- sprite2loopa:
- addq.B #4,(a0)
- add.L #8,a0
- dbra d7,sprite2loopa
- lea set1+1,a0
- move #31,d7
- spriteloop3:
- addq.b #1,(a0)
- add.l #8,a0
- dbra d7,spriteloop3
- lea set2+1,a0
- move #31,d7
- spriteloop3a:
- addq.b #2,(a0)
- add.l #8,a0
- dbra d7,spriteloop3a
- rts
-
- text:
- dc.b " ... AND THIS TIME, THE WONDERFUL A N G E L S "
- DC.B "BRING YOU XXXXXXX MEGATRAINER ! GREETINGS TO ALL OUR "
- DC.B "FRIENDS AND CONTACTS ... INTRO CODED BY CORTO. "
- dc.b "A SPECIAL HELLO TO RED SECTOR, THE FIRST VERSION OF THIS"
- DC.B " INTRO WAS MADE FOR THEM ! "
- DC.B " ",0
- even
- textptr:dc.l text
-
- cycle:btst #$e,2(a6)
- bne cycle
- move.l #$e9f00000,$40(a6)
- move.l #-1,$44(a6)
- move.L #$56000+[210*48],$50(a6)
- move.l #$56000+[210*48]-2,$54(a6)
- move.l #$00000,$64(a6)
- move #344,$58(a6)
- rts
-
- print:
- tst pra
- bne printa
- lea $56000+[210*48]+44,a2
- move.L textptr,a0
- clr d0
- move.b (a0)+,d0
- tst.b (a0)
- bne print1
- lea text,a0
- print1:move.l a0,textptr
-
- lea fonts,a1
- espace1:
- cmpi.b #$20,d0
- bne.s noespace1
- add.w #96,a1
- bra.s affichefont1
- noespace1:
- sub.b #$2b,d0
- add.b d0,d0
- add.w d0,a1
- affichelettre1:
- bra.l affichefont1
-
- affichefont1:
- move.b (a1),(a2)
- move.b [$62*1](a1),[48*1](a2)
- move.b [$62*2](a1),[48*2](a2)
- move.b [$62*3](a1),[48*3](a2)
- move.b [$62*4](a1),[48*4](a2)
- move.b [$62*5](a1),[48*5](a2)
- printa:bchg #0,pra
- rts
-
- pra:dc.w 0
-
-
- clear:move #$34,$66(a6)
- move.l bpw1,d0
- addi.L #[10*3*64]+16,d0
- move.l d0,$54(a6)
- move.L #$1000000,$40(a6)
- move #38400+6,$58(a6)
- rts
-
- spball:dc.w 0
- balls:dc.w 0
-
- moveball:
- lea boules+2,a0
- tst balls
- bne mb1
- add #12,spball
- move spball,d0
- sub d0,(a0)
- cmpi #-1400,(a0)
- blo mb2
- rts
- mb2:move #-1,balls
- add d0,(a0)
- rts
- mb1:
- sub #12,spball
- move spball,d0
- add d0,(a0)
- tst spball
- beq mb3
- rts
- mb3:clr balls
- move #$200,bra1
- rts
-
- bras: ;lea sin cos deja fait
- bsr moveball
- lea sin,a0
- lea cos,a1
- lea hand+2,a2
- move bra1,d6
- addi #72,d6
- andi #$7fe,d6
- move d6,bra1
- move.L #38*8,d0
- muls (a1,d6.w),d0
- asr.L #5,d0
- asr.l #8,d0
- addi #12,d0
- ;move d0,(a2)
- move d0,18(a2)
- addq.l #6,a2
-
- move.L #75*8,d0
- muls (a1,d6.w),d0
- asr.L #5,d0
- asr.l #8,d0
- subi #25,d0
- ;move d0,(a2)
- move d0,18(a2)
- addq.L #6,a2
-
- move.L #100*8,d0
- muls (a1,d6.w),d0
- asr.L #5,d0
- asr.l #8,d0
- subi #50,d0
- ;move d0,(a2)
- move d0,18(a2)
-
- calcule:
- addi #0,z+2
- andi #$7fe,z+2
- ;lea sin,a0 ;deja fait
- ;lea cos,a1
- lea jug,a2
- lea coord,a3
- lea val,a4
- sub.l a5,a5
- movem.L vide,d0-d7
- calculoop:
- movem.w (a2)+,d0/d1/d2
- move d0,d5
- move d1,d6
- sin200:muls #,d0
- cos200:muls #,d1
- sub.l d1,d0
- cos200b:muls #,d5
- move d6,d1
- sin200b:muls #,d1
- add.l d5,d1
- asr.l #8,d0
- asr.l #2,d0
- asr.l #8,d1
- asr.l #2,d1
- y:move #$600,d3
- move d1,d5
- move d2,d6
- sin600:muls #,d1
- cos600:muls #,d2
- sub.l d2,d1
- cos600b:muls #,d5
- move d6,d2
- sin600b:muls #,d2
- add.l d5,d2
- asr.l #2,d1
- asr.l #8,d2
- asr.l #2,d2
- z:move #$200,d3
- move d2,d5
- move d0,d6
- muls (a0,d3),d2
- muls (a1,d3),d0
- sub.l d0,d2
- muls (a1,d3),d5
- move d6,d0
- muls (a0,d3),d0
- add.l d5,d0
- asr.l #2,d0
- asr.l #8,d2
- asr.l #6,d2
-
- add #300,d2
- divs d2,d0
- divs d2,d1
- move d2,(a4)+
- cmpi #3,a5
- blo cal0
- addi #[41*64]+16,d0
- addi #[111*16],d1
- bra cal1
- cal0:addi #[40*64]-48,d0
- addi #[111*16],d1
- cal1:
- asr #4,d0
- asr #4,d1
- move d0,d2
- lsr #3,d0
- bclr #0,d0
- and #$f,d2
- lsl #6,d1
- ;muls #3,d1
- move d1,d6
- add d6,d1
- add d6,d1
- add d1,d0
- swap d0
- clr d0
- swap d0
- ;add.l bpw1,d0
- move.l d0,(a3)+
- ror #4,d2
- move d2,(a3)+
- or #$fca,d2
- move d2,(a3)+
- add #1,a5
- cmpi #$7777,(a2)
- bne.L calculoop
- move #$7777,(a3)
- move #$7777,(a4)
-
- lea ordre,a0
- lea val,a1
- clr.L d0
- loop1:
- move.L d0,d1
- add.l #2,d1
- loop2:
- move (a0,d0.w),d2
- move (a0,d1.w),d3
- lsl #1,d2
- lsl #1,d3
- move (a1,d2.w),d4
- move (a1,d3.w),d5
- cmp d5,d4
- bge noexg
- lsr #1,d2
- lsr #1,d3
- move d2,(a0,d1.w)
- move d3,(a0,d0.w)
- noexg:
- addq.L #2,d1
- cmpi #$7777,(a0,d1.w)
- bne loop2
- add.l #2,d0
- cmpi #$7777,2(a0,d0.w)
- bne loop1
- clr.l d0
- rts
-
- bob:
- lea ordre,a1
- lea bo,a4
- lea coord,a3
- move.l #$ffff0000,$44(a6)
- clr.L $62(a6)
- move #$8400,$96(a6)
- move.l bpw1,d0
- bobl1:
- btst #$e,2(a6)
- bne bobl1
- move (a1)+,d2
- lsl #3,d2
- ;clr.L d1
- move.l (a3,d2.w),d1
- add.L d0,d1
- ;move 4(a3,d2.w),d5
- ;lsl #1,d2
- move.l (a4,d2.w),d4
- move.l d4,$4c(a6)
- move.L 4(a4,d2.w),$50(a6)
- move.l d1,$48(a6)
- move.L d1,$54(a6)
- cmpi.L #bob1,d4
- beq bobb2
- cmpi.L #bob2,d4
- beq bobb2
- cmpi.l #bob8,d4
- beq bobb2
- move #$3c,$60(a6)
- move #$3c,$66(a6)
- ;move d5,$42(a6)
- ;or #$fca,d5
- ;move d5,$40(a6)
- move 4(a3,d2.w),$42(a6)
- move 6(a3,d2.w),$40(a6)
- move #3074,$58(a6)
- cmpi #$7777,(a1)
- bne bobl1
- rts
-
- bobb2:
- move #$3a,$60(a6)
- move #$3a,$66(a6)
- ;move d5,$42(a6)
- ;or #$fca,d5
- ;move d5,$40(a6)
- move 4(a3,d2.w),$42(a6)
- move 6(a3,d2.w),$40(a6)
- move #6147,$58(a6)
- cmpi #$7777,(a1)
- bne bobl1
- rts
-
-
- copscroll:
- lea cop1+6,a0
- move #94,d7
- move (a0),d0
- cops1:
- move 12(a0),(a0)
- move 12(a0),4(a0)
- add.L #12,a0
- dbra d7,cops1
- move d0,(a0)
- move d0,4(a0)
- rts
-
- save_all:
- move.L 4,a6
- jsr -132(a6)
- move.b #%10000111,$bfd100
- move.l $6c,save_vecteur_irq
- move.w $dff01c,save_intena
- or.w #$c000,save_intena
- move.w $dff002,save_dmacon
- or.w #$8100,save_dmacon
- rts
- restore_all:
- move.l save_vecteur_irq,$6c
- move.w #$7fff,$dff09a
- move.w save_intena,$dff09a
- move.w #$7fff,$dff096
- move.w save_dmacon,$dff096
- move.l 4,a6
- lea name_glib,a1
- moveq #0,d0
- jsr -552(a6)
- move.l d0,a0
- move.l 38(a0),$dff080
- clr.w $dff088
- move.L 4,a6
- jsr -138(a6)
- rts
- save_intena:dc.w 0
- save_dmacon:dc.w 0
- save_vecteur_irq:dc.l 0
- name_glib:dc.b "graphics.library",0
- even
-
- makecopper:
- lea cop1,a0
- move.L #$8bdffffe,d0
- move #95,d6
- mcl0:
- move.l d0,(a0)+
- move.L #$1920000,(a0)+
- move.l #$1960000,(a0)+
- add.L #$1000000,d0
- dbra d6,mcl0
-
- lea cop1+6,a0
- lea deg,a1
- move #5,d6
- mcl5:
- move (a1)+,d0
- move (a1)+,d1
- move (a1),d2
- move #15,d7
- mcl6:
- move d0,(a0)
- move d0,4(a0)
- add.L #12,a0
- add d1,d0
- dbra d7,mcl6
- dbra d6,mcl5
-
- move.l #logo,d0
- move #2,d7
- lea copbpl4+4,a0
- mcl9:
- move d0,6(a0)
- swap d0
- move d0,2(a0)
- swap d0
- addi.l #[44*36],d0
- addq.l #8,a0
- dbra d7,mcl9
- rts
- mcs1:dc.w 0
-
- deg:dc.W $f00,$10,$ff0,-$100,$f0,1,$ff,-$10,$f,$100,$f0f,-1
- copperlist:
- dc.L $10ffffe,$920030,$9400d8,$9683e0
- copspr:dc.L $1200000,$1220000,$1240000,$1260000,$1280000,$12a0000
- dc.L $12c0000,$12e0000,$1300000,$1320000,$1340000,$1360000,$1380000
- dc.l $13a0000,$13c0000,$13e0000
- dc.l $1020000,$1040000,$1080094,$10a0004,$1000200
- dc.w $0180,$0000 ,$0192,$0000
-
- dc.w $0180,$0000 ,$0182,$0eca ,$0184,$035e ,$0186,$023a
- dc.w $0188,$0126 ,$018a,$0cc0 ,$018c,$0c80 ,$018e,$0c50
- dc.w $01a0,$0000 ,$01a2,$099a ,$01a4,$0778 ,$01a6,$0334
- dc.w $01a8,$0000 ,$01aa,$0667 ,$01ac,$0445 ,$01ae,$0223
- dc.w $01b0,$0000 ,$01b2,$0fff ,$01b4,$0aaa ,$01b6,$0666
-
- dc.w $0190,$0000 ,$0192,$0e11 ,$0194,$0c12 ,$0196,$0b23
- dc.w $0198,$0923 ,$019a,$0723 ,$019c,$0622 ,$019e,$0412
-
- dc.L $1b80000,$1ba0000,$1bc0000,$1be0000
- dc.L $200ffffe,$9683e0
- copbpl1:dc.W $e4,5,$e6,$6000,$ec,5,$ee,$6030
- copbpl3:dc.w $e0,0,$e2,0,$e8,0,$ea,0,$f0,0,$f2,0
-
- copscr1:dc.L $3d0ffffe,$1005600
- dc.L $400ffffe,$1800002
- dc.L $410ffffe,$1800004
- dc.L $420ffffe,$1800007
- dc.L $430ffffe,$1800004
- dc.l $440ffffe,$1800002
- dc.L $44dffffe,$1800000,$10a0000,$450ffffe
- copbpl4:
- dc.l $1006600,$e40000,$e60000,$ec0000,$ee0000,$f40000,$f60000
- dc.L $68dffffe,$1005600
- dc.w $e4,6,$e6,$b000,$ec,6,$ee,$b000
-
- dc.L $7edffffe
- dc.w $e4,5,$e6,$6c90,$ec,5,$ee,$6cc0
- dc.L $1005600,$10a0004,$1040040
- dc.L $1940888
- cop1:blk.b 96*12
- dc.L $1920fff,$1960fff
- dc.l $ffdffffe
- dc.L $d0ffffe,$192000f,$1940880,$196000f
- dc.L $150ffffe,$9c8010,$1000200,$1840fff,$1860fff,$1820004
- dc.l $1a20000,$1a40000,$1a60000,$1aa0000,$1ac0000,$1ae0000
- dc.l $1b20000,$1b40000,$1b60000,$e00005,$e20000,$1080000
- dc.L $160ffffe,$1001200,$960020
- bar1:dc.L $1800002,$1820fff
- dc.L $170ffffe
- bar2:dc.l $1800004,$1820eee
- dc.L $180ffffe
- bar3:dc.L $1800007,$1820ddd
- dc.L $190ffffe
- bar4:dc.L $1800004,$1820ccc
- dc.l $1a0ffffe
- bar5:dc.L $1800002,$1820bbb
-
- dc.L $1b0ffffe
- dc.L $1000200,$1800000
- dc.L -2
-
- bpa1:dc.L bp3
- bpw1:dc.L bp4
-
- ***************************************************************
- ** Amiga FUTURE COMPOSER V1.0 / 1.2 / 1.3 Replay routine **
- ***************************************************************
-
- END_MUSIC:
- ;clr.w onoff
- clr.l $dff0a6
- clr.l $dff0b6
- clr.l $dff0c6
- clr.l $dff0d6
- move.w #$000f,$dff096
- rts
-
- INIT_MUSIC:
- ;move.w #1,onoff
- lea MODULE(pc),a0
- lea 100(a0),a1
- lea SEQpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 8(a0),a1
- lea PATpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 16(a0),a1
- lea FRQpoint(pc),a5
- move.l a1,(a5)
- move.l a0,a1
- add.l 24(a0),a1
- lea VOLpoint(pc),a5
- move.l a1,(a5)
- move.l 4(a0),d0
- divu #13,d0
-
- lea 40(a0),a1
- lea SOUNDINFO+4(pc),a2
- moveq #10-1,d1
- initloop:
- move.w (a1)+,(a2)+
- move.l (a1)+,(a2)+
- addq.w #4,a2
- dbf d1,initloop
- moveq #0,d2
- move.l a0,d1
- add.l 32(a0),d1
- lea waveforms(pc),a5
- sub.l a5,d1
- lea SOUNDINFO(pc),a0
- move.l d1,(a0)+
- moveq #9-1,d3
- initloop1:
- move.w (a0),d2
- add.l d2,d1
- add.l d2,d1
- addq.w #6,a0
- move.l d1,(a0)+
- dbf d3,initloop1
-
- move.l SEQpoint(pc),a0
- moveq #0,d2
- move.b 12(a0),d2 ;Get replay speed
- bne.s speedok
- move.b #3,d2 ;Set default speed
- speedok:
- lea respcnt(pc),a5
- move.w d2,(a5) ;Init repspeed counter
- lea repspd(pc),a5
- move.w d2,(a5)
- INIT2:
- lea audtemp(pc),a5
- clr.w (a5)
- move.w #$000f,$dff096 ;Disable audio DMA
- move.w #$0780,$dff09a ;Disable audio IRQ
- moveq #0,d7
- mulu #13,d0
- moveq #4-1,d6 ;Number of soundchannels-1
- lea V1data(pc),a0 ;Point to 1st voice data area
- lea silent(pc),a1
- lea o4a0c8(pc),a2
- initloop2:
- move.l a1,10(a0)
- move.l a1,18(a0)
- clr.l 14(a0)
- clr.b 45(a0)
- clr.b 47(a0)
- clr.w 8(a0)
- clr.l 48(a0)
- move.b #$01,23(a0)
- move.b #$01,24(a0)
- clr.b 25(a0)
- clr.l 26(a0)
- clr.w 30(a0)
- moveq #$00,d3
- move.w (a2)+,d1
- move.w (a2)+,d3
- divu #$0003,d3
- move.b d3,32(a0)
- mulu #$0003,d3
- andi.l #$00ff,d3
- andi.l #$00ff,d1
- addi.l #$dff0a0,d1
- move.l d1,a6
- move.l #$0000,(a6)
- move.w #$0100,4(a6)
- move.w #$0000,6(a6)
- move.w #$0000,8(a6)
- move.l d1,60(a0)
- clr.w 64(a0)
- move.l SEQpoint(pc),(a0)
- move.l SEQpoint(pc),52(a0)
- add.l d0,52(a0)
- add.l d3,52(a0)
- add.l d7,(a0)
- add.l d3,(a0)
- move.w #$000d,6(a0)
- move.l (a0),a3
- move.b (a3),d1
- andi.l #$00ff,d1
- lsl.w #6,d1
- move.l PATpoint(pc),a4
- adda.w d1,a4
- move.l a4,34(a0)
- clr.l 38(a0)
- move.b #$01,33(a0)
- move.b #$02,42(a0)
- move.b 1(a3),44(a0)
- move.b 2(a3),22(a0)
- clr.b 43(a0)
- clr.b 45(a0)
- clr.w 56(a0)
- adda.w #$004a,a0 ;Point to next voice's data area
- dbf d6,initloop2
- rts
-
- PLAY:
- lea pervol(pc),a6
- ;tst.w onoff
- ;bne.s music_on
- ;rts
- music_on:
- lea respcnt(pc),a5
- subq.w #1,(a5) ;Decrease replayspeed counter
- bne.s nonewnote
- move.w repspd(pc),(a5) ;Restore replayspeed counter
- lea V1data(pc),a0 ;Point to voice1 data area
- bsr.L new_note
- lea V2data(pc),a0 ;Point to voice2 data area
- bsr.L new_note
- lea V3data(pc),a0 ;Point to voice3 data area
- bsr.L new_note
- lea V4data(pc),a0 ;Point to voice4 data area
- bsr.L new_note
-
- nonewnote:
- lea audtemp(pc),a5
- clr.w (a5)
- lea V1data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V2data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V3data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V4data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea pervol(pc),a6
- move.w audtemp(pc),d0
- ori.w #$8000,d0 ;Set/clr bit = 1
- move.w d0,-(a7)
- moveq #0,d1
- move.l start1(pc),d2 ;Get samplepointers
- move.w offset1(pc),d1 ;Get offset
- add.l d1,d2 ;Add offset
- move.l start2(pc),d3
- move.w offset2(pc),d1
- add.l d1,d3
- move.l start3(pc),d4
- move.w offset3(pc),d1
- add.l d1,d4
- move.l start4(pc),d5
- move.w offset4(pc),d1
- add.l d1,d5
- move.w ssize1(pc),d0 ;Get sound lengths
- move.w ssize2(pc),d1
- move.w ssize3(pc),d6
- move.w ssize4(pc),d7
- move.w (a7)+,$dff096 ;Enable audio DMA
- chan1:
- lea V1data(pc),a0
- tst.w 72(a0)
- beq.l chan2
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan2
- clr.w 72(a0)
- move.l d2,$dff0a0 ;Set soundstart
- move.w d0,$dff0a4 ;Set soundlength
- chan2:
- lea V2data(pc),a0
- tst.w 72(a0)
- beq.s chan3
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan3
- clr.w 72(a0)
- move.l d3,$dff0b0
- move.w d1,$dff0b4
- chan3:
- lea V3data(pc),a0
- tst.w 72(a0)
- beq.s chan4
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan4
- clr.w 72(a0)
- move.l d4,$dff0c0
- move.w d6,$dff0c4
- chan4:
- lea V4data(pc),a0
- tst.w 72(a0)
- beq.s setpervol
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s setpervol
- clr.w 72(a0)
- move.l d5,$dff0d0
- move.w d7,$dff0d4
- setpervol:
- lea $dff0a6,a5
- move.w (a6)+,(a5) ;Set period
- move.w (a6)+,2(a5) ;Set volume
- move.w (a6)+,16(a5)
- move.w (a6)+,18(a5)
- move.w (a6)+,32(a5)
- move.w (a6)+,34(a5)
- move.w (a6)+,48(a5)
- move.w (a6)+,50(a5)
- rts
-
- NEW_NOTE:
- moveq #0,d5
- move.l 34(a0),a1
- adda.w 40(a0),a1
- cmp.w #64,40(a0)
- bne.s samepat
- move.l (a0),a2
- adda.w 6(a0),a2 ;Point to next sequence row
- cmpa.l 52(a0),a2 ;Is it the end?
- bne.s notend
- move.w d5,6(a0) ;yes!
- move.l (a0),a2 ;Point to first sequence
- notend:
- moveq #0,d1
- lea spdtemp(pc),a5
- addq.b #1,(a5)
- cmpi.b #4,(a5)
- bne.s nonewspd
- move.b d5,(a5)
- move.b -1(a1),d1 ;Get new replay speed
- beq.s nonewspd
- lea respcnt(pc),a5
- move.w d1,(a5) ;store in counter
- lea repspd(pc),a5
- move.w d1,(a5)
- nonewspd:
- move.b (a2),d1 ;Pattern to play
- move.b 1(a2),44(a0) ;Transpose value
- move.b 2(a2),22(a0) ;Soundtranspose value
-
- move.w d5,40(a0)
- lsl.w #6,d1
- add.l PATpoint(pc),d1 ;Get pattern pointer
- move.l d1,34(a0)
- addi.w #$000d,6(a0)
- move.l d1,a1
- samepat:
- move.b 1(a1),d1 ;Get info byte
- move.b (a1)+,d0 ;Get note
- bne.s ww1
- andi.w #%11000000,d1
- beq.s noport
- bra.s ww11
- ww1:
- move.w d5,56(a0)
- ww11:
- move.b d5,47(a0)
- move.b (a1),31(a0)
-
- ;31(a0) = PORTAMENTO/INSTR. info
- ;Bit 7 = portamento on
- ;Bit 6 = portamento off
- ;Bit 5-0 = instrument number
- ;47(a0) = portamento value
- ;Bit 7-5 = always zero
- ;Bit 4 = up/down
- ;Bit 3-0 = value
- t_porton:
- btst #7,d1
- beq.s noport
- move.b 2(a1),47(a0)
- noport:
- andi.w #$007f,d0
- beq.s nextnote
- move.b d0,8(a0)
- move.b (a1),9(a0)
- move.b 32(a0),d2
- moveq #0,d3
- bset d2,d3
- lea audtemp(pc),a5
- or.w d3,(a5)
- move.w d3,$dff096
- move.b (a1),d1
- andi.w #$003f,d1 ;Max 64 instruments
- add.b 22(a0),d1
- move.l VOLpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.w d5,16(a0)
- move.b (a2),23(a0)
- move.b (a2)+,24(a0)
- move.b (a2)+,d1
- andi.w #$00ff,d1
- move.b (a2)+,27(a0)
- move.b #$40,46(a0)
- move.b (a2)+,d0
- move.b d0,28(a0)
- move.b d0,29(a0)
- move.b (a2)+,30(a0)
- move.l a2,10(a0)
- move.l FRQpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.l a2,18(a0)
- move.w d5,50(a0)
- move.b d5,26(a0)
- move.b d5,25(a0)
- nextnote:
- addq.w #2,40(a0)
- rts
-
- EFFECTS:
- moveq #0,d7
- testsustain:
- tst.b 26(a0) ;Is sustain counter = 0
- beq.s sustzero
- subq.b #1,26(a0) ;if no, decrease counter
- bra.L VOLUfx
- sustzero: ;Next part of effect sequence
- move.l 18(a0),a1 ;can be executed now.
- adda.w 50(a0),a1
- testeffects:
- cmpi.b #$e1,(a1) ;E1 = end of FREQseq sequence
- beq.L VOLUfx
- cmpi.b #$e0,(a1) ;E0 = loop to other part of sequence
- bne.s testnewsound
- move.b 1(a1),d0 ;loop to start of sequence + 1(a1)
- andi.w #$003f,d0
- move.w d0,50(a0)
- move.l 18(a0),a1
- adda.w d0,a1
- testnewsound:
- cmpi.b #$e2,(a1) ;E2 = set waveform
- bne.s o49c64
- moveq #0,d0
- moveq #0,d1
- move.b 32(a0),d1
- bset d1,d0
- lea audtemp(pc),a5
- or.w d0,(a5)
- move.w d0,$dff096
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- lea waveforms(pc),a5
- add.l a5,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49c52
- move.w #$0002,72(a0)
- o49c52:
- clr.w 16(a0)
- move.b #$01,23(a0)
- addq.w #2,50(a0)
- bra.L o49d02
- o49c64:
- cmpi.b #$e4,(a1)
- bne.s testpatjmp
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- lea waveforms(pc),a5
- add.l a5,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
-
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49cae
- move.w #$0002,72(a0)
- o49cae:
- addq.w #2,50(a0)
- bra.s o49d02
- testpatjmp:
- cmpi.b #$e7,(a1)
- bne.s testnewsustain
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lsl.w #6,d0
- move.l FRQpoint(pc),a1
- adda.w d0,a1
- move.l a1,18(a0)
- move.w d7,50(a0)
- bra.L testeffects
- testnewsustain:
- cmpi.b #$e8,(a1) ;E8 = set sustain time
- bne.s o49cea
- move.b 1(a1),26(a0)
- addq.w #2,50(a0)
- bra.L testsustain
- o49cea:
- cmpi.b #$e3,(a1)
- bne.s o49d02
- addq.w #3,50(a0)
- move.b 1(a1),27(a0)
- move.b 2(a1),28(a0)
- o49d02:
- move.l 18(a0),a1
- adda.w 50(a0),a1
- move.b (a1),43(a0)
- addq.w #1,50(a0)
- VOLUfx:
- tst.b 25(a0)
- beq.s o49d1e
- subq.b #1,25(a0)
- bra.s o49d70
- o49d1e:
- subq.b #1,23(a0)
- bne.s o49d70
- move.b 24(a0),23(a0)
- o49d2a:
- move.l 10(a0),a1
- adda.w 16(a0),a1
- move.b (a1),d0
- cmpi.b #$e8,d0
- bne.s o49d4a
- addq.w #2,16(a0)
- move.b 1(a1),25(a0)
- bra.s VOLUfx
- o49d4a:
- cmpi.b #$e1,d0
- beq.s o49d70
- cmpi.b #$e0,d0
- bne.s o49d68
- move.b 1(a1),d0
- andi.l #$003f,d0
- subq.b #5,d0
- move.w d0,16(a0)
- bra.s o49d2a
- o49d68:
- move.b (a1),45(a0)
- addq.w #1,16(a0)
- o49d70:
- move.b 43(a0),d0
- bmi.s o49d7e
- add.b 8(a0),d0
- add.b 44(a0),d0
- o49d7e:
- andi.w #$007f,d0
- lea PERIODS(pc),a1
- add.w d0,d0
- move.w d0,d1
- adda.w d0,a1
- move.w (a1),d0
- move.b 46(a0),d7
- tst.b 30(a0)
- beq.s o49d9e
- subq.b #1,30(a0)
-
- bra.s o49df4
- o49d9e:
- move.b d1,d5
- move.b 28(a0),d4
- add.b d4,d4
- move.b 29(a0),d1
- tst.b d7
- bpl.s o49db4
- btst #0,d7
- bne.s o49dda
- o49db4:
- btst #5,d7
- bne.s o49dc8
- sub.b 27(a0),d1
- bcc.s o49dd6
- bset #5,d7
- moveq #0,d1
- bra.s o49dd6
- o49dc8:
- add.b 27(a0),d1
- cmp.b d4,d1
- bcs.s o49dd6
- bclr #5,d7
- move.b d4,d1
- o49dd6:
- move.b d1,29(a0)
- o49dda:
- lsr.b #1,d4
- sub.b d4,d1
- bcc.s o49de4
- subi.w #$0100,d1
- o49de4:
- addi.b #$a0,d5
- bcs.s o49df2
- o49dea:
- add.w d1,d1
- addi.b #$18,d5
- bcc.s o49dea
- o49df2:
- add.w d1,d0
- o49df4:
- eori.b #$01,d7
- move.b d7,46(a0)
-
- ; DO THE PORTAMENTO THING
- moveq #0,d1
- move.b 47(a0),d1 ;get portavalue
- beq.s a56d0 ;0=no portamento
- cmpi.b #$1f,d1
- bls.s portaup
- portadown:
- andi.w #$1f,d1
- neg.w d1
- portaup:
- sub.w d1,56(a0)
- a56d0:
- add.w 56(a0),d0
- o49e3e:
- cmpi.w #$0070,d0
- bhi.s nn1
- move.w #$0071,d0
- nn1:
- cmpi.w #$06b0,d0
- bls.s nn2
- move.w #$06b0,d0
- nn2:
- moveq #0,d1
- move.b 45(a0),d1
- rts
-
- pervol: blk.b 16,0 ;Periods & Volumes temp. store
- respcnt: dc.w 0 ;Replay speed counter
- repspd: dc.w 0 ;Replay speed counter temp
- firseq: dc.w 0 ;First sequence
- lasseq: dc.w 0 ;Last sequence
- audtemp: dc.w 0
- spdtemp: dc.w 0
-
- V1data: blk.b 64,0 ;Voice 1 data area
- offset1: blk.b 02,0 ;Is added to start of sound
- ssize1: blk.b 02,0 ;Length of sound
- start1: blk.b 06,0 ;Start of sound
-
- V2data: blk.b 64,0 ;Voice 2 data area
- offset2: blk.b 02,0
- ssize2: blk.b 02,0
- start2: blk.b 06,0
-
- V3data: blk.b 64,0 ;Voice 3 data area
- offset3: blk.b 02,0
- ssize3: blk.b 02,0
- start3: blk.b 06,0
-
- V4data: blk.b 64,0 ;Voice 4 data area
- offset4: blk.b 02,0
- ssize4: blk.b 02,0
- start4: blk.b 06,0
-
- o4a0c8: dc.l $00000000,$00100003,$00200006,$00300009
- SEQpoint: dc.l 0
- PATpoint: dc.l 0
- FRQpoint: dc.l 0
- VOLpoint: dc.l 0
-
- SILENT: dc.w $0100,$0000,$0000,$00e1
-
- PERIODS:dc.w $06b0,$0650,$05f4,$05a0,$054c,$0500,$04b8,$0474
- dc.w $0434,$03f8,$03c0,$038a,$0358,$0328,$02fa,$02d0
- dc.w $02a6,$0280,$025c,$023a,$021a,$01fc,$01e0,$01c5
- dc.w $01ac,$0194,$017d,$0168,$0153,$0140,$012e,$011d
- dc.w $010d,$00fe,$00f0,$00e2,$00d6,$00ca,$00be,$00b4
- dc.w $00aa,$00a0,$0097,$008f,$0087,$007f,$0078,$0071
- dc.w $0071,$0071,$0071,$0071,$0071,$0071,$0071,$0071
- dc.w $0071,$0071,$0071,$0071,$0d60,$0ca0,$0be8,$0b40
- dc.w $0a98,$0a00,$0970,$08e8,$0868,$07f0,$0780,$0714
- dc.w $1ac0,$1940,$17d0,$1680,$1530,$1400,$12e0,$11d0
- dc.w $10d0,$0fe0,$0f00,$0e28
-
- SOUNDINFO:
- ;Offset.l , Sound-length.w , Start-offset.w , Repeat-length.w
-
- ;Reserved for samples
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- ;Reserved for synth sounds
- dc.w $0000,$0000 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0020 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0040 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0060 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0080 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0100 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0120 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0140 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0160 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0180 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0200 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0220 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0240 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0260 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0280 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0300 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0320 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0340 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0360 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0380 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0400 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0410 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0420 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0430 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0440 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0450 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0460 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0470 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0480 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04a0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$04b0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04d0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04f0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0500 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0510 ,$0018 ,$0000 ,$0018
-
- WAVEFORMS:
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $3f37,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c037,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b027,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a017,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9007,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8007,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9017,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a027,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$b037
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$817f,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$807f
- dc.w $8080,$8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
- dc.w $4545,$797d,$7a77,$7066,$6158,$534d,$2c20,$1812
- dc.w $04db,$d3cd,$c6bc,$b5ae,$a8a3,$9d99,$938e,$8b8a
- dc.w $4545,$797d,$7a77,$7066,$5b4b,$4337,$2c20,$1812
- dc.w $04f8,$e8db,$cfc6,$beb0,$a8a4,$9e9a,$9594,$8d83
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
-
- MODULE: blk.b 7000,$ff
-
-
- setf:blk.b 4,0
- set:
- set1:blk.b 256
- set2:blk.b 256
- set3:blk.b $b0
- set4:blk.b $b0
- set5:blk.b $80
- set6:blk.b $80
- fonts:blk.b 588
- si:
- sin:blk.b $200
- cos:blk.b 2048
- vide:blk.b 32,0
-
- jug:
- dc.w 0,500,0,0,0,0
- dc.w 0,1180,0 ;tete
- dc.W 0,700,0
- ;dc.w 350,550,0,400,300,0,400,50,0
- dc.w 350,550,0,500,380,0,650,220,0
-
- dc.w -350,550,0,-400,300,0,-400,50,0
- dc.W 300,-250,100,-300,-250,100
- dc.W 300,-480,100,300,-710,100
- dc.W -300,-480,100,-300,-710,100
- dc.w 300,-940,90,300,-1170,60
- dc.w -300,-940,90,-300,-1170,60
- dc.W 300,-1400,20,-300,-1400,20
- ;dc.w 90,1080,100,-90,1080,100
- hand:;dc.w 400,50,200,400,50,350,400,50,470
- dc.w 520,100,0,370,25,0,220,-50,0
-
- dc.w -400,-25,200,-400,-100,350,-400,-150,470
- boules:dc.w -400,-250,470
- dc.w 110,1070,190,-110,1070,190
- dc.w $7777
-
- coord:blk.w 138,0
- ordre:dc.w 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
- dc.w 15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,$7777
-
- bra1:dc.w $200
-
- bo:dc.L bob1,mask1,bob2,mask2
- dc.l bob8,mask8 ;changer (tete)
- dc.L bob3,mask3
- dc.l bob5,mask5,bob5,mask5,bob5,mask5
- dc.l bob5,mask5,bob5,mask5,bob5,mask5
- dc.l bob4,mask4,bob4,mask4
- dc.l bob5,mask5,bob5,mask5
- dc.l bob5,mask5,bob5,mask5
- dc.l bob5,mask5,bob5,mask5
- dc.l bob5,mask5,bob5,mask5
- dc.l bob5,mask5,bob5,mask5
- ;dc.l bob7,mask7,bob7,mask7
- dc.l bob5,mask5,bob6,mask6,bob7,mask7
- dc.l bob5,mask5,bob6,mask6,bob7,mask7
-
- dc.L bob9,mask9 ;boules
- dc.L bob7,mask7,bob7,mask7
- val:blk.w 35
- bobs:
- bob1:blk.b 576
- bob2:blk.b 576
- bob3:blk.b 192
- bob4:blk.b 192
- bob5:blk.b 192
- bob6:blk.b 192
- bob7:blk.b 192
- bob8:blk.b 576
- bob9:blk.b 192
-
- logo:blk.b 4752
-
- masks:
- mask1:
- mask2=mask1+576
- mask3=mask2+576
- mask4=mask3+192
- mask5=mask4+192
- mask6=mask5+192
- mask7=mask6+192
- mask8=mask7+192
- mask9=mask8+576
- bp1=$50000
- ;bp2=bp1+11638
- bp5=$56000
- bp3=$60000
- bp4=$70000
- bpv=$6b000
- >extern "set1",set
- >extern "mod.thalion",module
- >extern "sincos",si
- >extern "fonts",fonts
- >extern "bobs",bobs
- >extern "logo44",logo
-